Yordles, new hero skins, UX changes, lobby party sharing, balance changes and much more! Join us as we breakdown how these changes can help you on the Rift.
- FREE-TO-PLAY CHAMPION ROTATION
- BALANCE CHANGES
- OTHER NOTES
- Rundown Video
- FINAL THOUGHTS
Yordles introduce themselves to the Rift with Season 1. there are some map and UX related changes out of which the Scoreboard Logic is the most game-changing. Let’s delve into detail into how these changes can help you be a better player.
No more taking screenshots of things you want to flex! Sharing options will be easily available for score-boards, skins new champions and so on.
This is really good news for us as well, as we can look forward to making guides even more detailed and visually clear.
There have been some changes to the tutorial prompts based on the player’s in-game performance. They’ve also received a visual upgrade.
Flex the experience of your mains on other players. If this is toxic behavior or no is for you to decide.
Here are all the skins releasing for 2021.
|1/7 - 1/13||Braum Malphite Sona Shyvana||Fizz Graves Jhin Varus||Camille Oriana|
|1/14 - 1/20||Dr.Mundo Jarvan IV Miss-Fortune Soraka Tryndamere Xin-Zhao||Alistar||Akali Draven Zed|
This will highly improve communication especially in solo queue.
This is a major improvement to minimap UI as it will definitely help you strategize better, and know when you have to save your ults and when it’s better to go all in.
There have been changes to the scoreboard, it will now update only when an enemy has been spotted. Screen peeking is no longer a thing. This seems like a pretty huge change, especially for mobile moba players.
They kept getting displayed mid which became irritating when it flashed during team fights. This will no longer be an issue.
There is no lack of nerds who want even more detailed stats after every match and I am one of them. Apart from that, players are constantly trying to see ability haste in terms of cooldown reduction, the conversion is now made available.
Super minions > Siege minions, even for towers.
- It will be slightly harder to hit Zed shurikens now, and slightly easier to dodge them.
- Master Yi will be less effective at pushing towers. this isn’t really a major nerf on his damage on champions or otherwise.
- Champions that rely on Red buff will be affected. The solo queue meta has been jungle dominant, this is a nerf to that.
- Some abilities did more burst to Rift Herald eye, than a Smite. This will surely fix that.
- Voice chat visuals
- Friend list filters
- Social interaction UX
Here are the Patch Notes from the Gaming Pharoah himself. Many thanks to Shurkou for letting us embed his video on here!
The new scoreboard logic makes vision all the more important! You can’t know how much gold the jungler has if you have no vision on him, at the same time, the enemy jungle being warded will hurt him that much more. This might put tanks into the support meta, as they can be very aggressive with their ward placement.
Along with that, the timers will surely help your strategies and resource management be more precise. I find these changes very exciting and am looking forward to playing the game in the new season! Goodluck on the Rift.
Have anything you would like to add? Let us know what you think about these changes!